Providing equity and access to high-quality STEM and Computer Science education is a goal shared by many. For years policymakers and the education community have attempted to sever the relationship between students’ learning and their… Read More »Using Active Learning to Close the Achievement Gap
At VEX Robotics, we are ecstatic over how well VEXcode VR has been received by schools, teachers, and students all over the world. VEXcode VR is currently being used in over 126 countries around the world,… Read More »Teachers Discuss Using VEXcode VR remotely
Currently, there are nearly 1.5 billion students worldwide who are home from school due to the coronavirus pandemic. At VEX Robotics, we are working hard to meet the reality that over 60 million teachers are… Read More »VEXcode VR, Learn Coding at Home Without a Robot!
We are all in the middle of watching history unfold as a result of the Coronavirus (COVID-19). Schools and businesses are closing, and there is uncertainty as to when they will reopen, let alone when… Read More »Support for Teachers During the COVID-19 Outbreak